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Day of defeat source gmod
Day of defeat source gmod










day of defeat source gmod
  1. Day of defeat source gmod mod#
  2. Day of defeat source gmod full#
  3. Day of defeat source gmod password#

Day of defeat source gmod full#

its the delay between being stopped, to running full tilt This is a player 0 to 60 time so to speak. Setting this to 1 allows every and any moron to pause your server in mid game, and it pauses it for everyone This creates some fake lag on the server PLEASE set it to 0 This is the delay between spraying logos, you dont want players logo spamming and it eats bandwidth and server clock cycles If you set this too high say 10000, HPB's wont be able to play, it will lag them off This sets the minimum rate a client will connect at. To keep LPB's from sucking up to much bandwidth 6000 or so works good even on a t1 6000 keeps the bandwidth spread out fairly evenly use this if your server is on a cable or dsl line If you set this real low you will force LPB's to play like 56kers say 2200 to 2600. it is determined by dividing your bandwidth by the max_players This is the MAX RATE for client connections to your server. Unless you have a strange reason for doing so set this to 0

day of defeat source gmod

This is the max number of non playing clients your server allows This is just what it sounds like, it toggles on and off server side cheats. This can reduce lag by turning it off 0=no 1=yes This allows or stops the server from downloading custom logos etc from the clients

day of defeat source gmod

This can save alot of bandwidth and reduce servers lag 0=no 1=yes

day of defeat source gmod

This allows or stops the server from sending maps to players when they dont have the map This is the length of time a map is played before rotating to next map The sets a fraglimit and ends the round when reached (not good to use in dod)Įxample mp_fraglimit 10, round would end when a team reaches 10 frags I believe this will cause all guns to have the default little yellow HL crosshair Server sets crosshairs, not the same as autoaim, it effects the sprite the player sees for a crosshair Therefore in this example you type: mp_teamplay 175381Ĭhanging this setting so that YOU are damaged when you fire on your teammates raises the game to a different level making you more accurate and cautious since you will only hurt yourself.Ĭurrently not implemented in DOD but causes same effects as above To set this variable you add the values of the effects you wish to haveĢ = teammates take half damage from direct weaponfireĤ = teammates take no damage from direct weaponfireĨ = teammates take half damage from explosive weaponfireġ6 = teammates take no damage from explosive weaponfireġ28 = teammates armor takes half damage from direct weaponfireĢ56 = teammates armor takes no damage from direct weaponfireĥ12 = teammates armor takes half damage from explosive weaponfireġ024 = teammates armor takes no damage from explosive weaponfireĢ048 = you take half damage from direct weaponfireĤ096 = you take no damage from direct weaponfireĨ192 = you take half damage from explosive weaponfireġ6384 = you take no damage from explosive weaponfireģ2768 = your armor takes half damage from direct weaponfireĦ5536 = your armor takes no damage from direct weaponfireġ31072 = your armor takes half damage from explosive weaponfireĢ62144 = your armor takes no damage from explosive weaponfireĪ common setting to deter team killing is 1 + 4 + 16 + 256 + 1024 + 2048 + 8192 + 32768 + 131072 = 175381

Day of defeat source gmod mod#

it will always be atleast 1 as dod is a teamplay mod With finer detail, but i believe it is required as well This turns on and off friendly fire (means you can hurt team mates) It is semi redundant as the mp_teamplay command can also control this Server Variables specific to dod (and some other multiplayer mods) NOTE: this also would let them do bad things if they are not trustworthy This is the remote console password, this allows a player to adjust the server in midgame, load a new map etc. This is the spectator password, usually only used if you allow spectators (non players) to join.

Day of defeat source gmod password#

Players can not enter if they don't know the password This is the server password, usually used for a private or locked clan match server. Hostname is what you want your server to be called and appear as in gamespy Hostname " WW II Online Practice Server b1.1 (extra maps at /dodfiles)" Guide by Splatterpunks (from the official site)












Day of defeat source gmod