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Beacon pines switch
Beacon pines switch






beacon pines switch

Are these words found in the world? Do you start each day with different words? Are the words single-use? Should the words be categorized in any way (adjective, verb, noun)? It goes on and on. Matt : The original idea for the mechanic came from the question: How might a narrative game work if, instead of selecting from a set of responses during a given conversation, you insert a single word which changes the context of a sentence? It turns out this simple question resulted in a wild number of potential directions for the game mechanic. What immediately grabbed us about Beacon Pines was the charms: artifacts that represent words and terms, which can then be used to change your own story. You can use those words at special points in the book to completely alter the path of the story. By exploring the town, you’ll find charms with words engraved on them. Some odd things have been going on in the town of Beacon Pines, and it’s up to you and your friends to get to the bottom of it. You play as both the reader of a mysterious storybook and its main character, Luka.

beacon pines switch

The vibe is something like Winnie-the-Pooh meets Stranger Things. Matt: Beacon Pines is a cute and creepy adventure game. Could you give us a quick rundown of the game?








Beacon pines switch